I can add an IsTouched AABB and check an object is touched, but if I switch it to Raycast it doesn’t work also the AABB registers the square bounding box. How do I check only for touch on the actual triangle or circle shape? thanks
Make sure to double check the collision shape under the object-mindmap in the “Start” node. In BB3d the collision shape is always set to cube by default, no matter the visible 3d shape.