Create Perfect Platforms In Buildbox 2.0

Discussion in 'Level Design' started by VectologyGames, Sep 7, 2018.

  1. VectologyGames

    VectologyGames Serious Boxer

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    Today I'm sharing a bit of my workflow in Buildbox 2.0. I find it very important to have consistent measurements when dealing with platform game elements.

     
    Rusted, rcruz82 and jerry like this.
  2. jerry

    jerry Avid Boxer

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  3. rcruz82

    rcruz82 Boxer

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    That's awesome bro, thank you for sharing. I would love to know how you got numi to shoot in the up-right, up left, down-right down-left motion. I'm trying to add the d-pad function you got going there.

    Thanks again for sharing.
     

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