Collision Shape Does Not Change(around The World Template)

Discussion in 'How Can I...?' started by Peter1234, Feb 16, 2017.

?

how can I get the right collision shape!

  1. I dont know

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  2. You did something wrong

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  3. Its not working in buildbox

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  1. Peter1234

    Peter1234 Boxer

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    Always when I jump in the around the world template, the collision shape does not follow the character.
    The collision shape is always at the same position in the air.
    Example collision shape when the character jumps:
    http://prnt.sc/e9mo1i
    Tbh I dont really undestand how a ghost jump work, I just want that the same normal collision shape follows the character, even when he jumps.
    Thanks
     
  2. comicsmathias

    comicsmathias Avid Boxer

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    Ghost jump means the char doesn't have a collision shape while in the air. I think.
     
    Peter1234 likes this.
  3. michel15

    michel15 Boxer

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    same issue, any one have a solution for Ghost Jump Collision ?
     

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