Hi Legends. Coin Dizzy is still a loooong way off being polished enough but I wanted to share this gameplay vid with you guys first. We're all trying to get to grips with BB3 and i'm so excited about what's possible here. Before BB3 came out I didn't know one line of JavaScript, I didn't know how to model in Blender. But because BB3 is built with nodes that can be unpicked I have been able to poke around code, mix'n'match and ultimately knock this together and I'm so excited about the future. I still need to know about menu jumps and Ad integration.... but Rome wasnt built in a day. OH and also what the javascript reference code is for "total coins" within the UI... kinda need that one urgently. Box fresh people x
@Scriv Wow Excellent Work. And we can't able to access total coins from Javascript code. I already request those access in api level. It's available only for the UI Lable.
Fantastic stuff here man! It looks really great! This is seriously exactly what we want to see boxers doing. Very inspiring!
I can't believe that is that really bb3 game, how did you create something like that it looks awesome.
its really looks good yet there is no code for get coins or total coins. just add score coin. i ama using score for global var. u can get, add or remove. and it still save when you quit game.
Yes I've done a complete rebuild... as the BB3 beta progressed a lot of the code i wrote was simply outdated... the next version will be coming out soon... It's a lot slicker.... with some cool effects on the ball.
Man, that sucks and it will probably change even more once release comes out. Would love to see some raw gameplay footage
That's an amazing work @Scriv ! I'm so happy to see what is possible to do with BB3 to get inspired and excited to use our imagination and built beautiful games like you did here. Can you please tell me what material settings you used for the shiny green balls? they look beautiful!
It isn't really that the javascript is outdated but more so the api can get outdated. Like they changed how a method works or what it may return. This is probably the main reason why the documentation now is so bad because with each update they may have changed how some things work and just never updated lol