I'm wanting to create a children's game based heavily on certain sounds playing when you touch an object. Issue is, I want this game to be available in multiple languages but all within the same app. Is there a way to set up a settings option where you choose your language and then the sound files associated with that are the ones that play? I know I could duplicate the world and just have the user choose a world based on what language they want to hear, but I am making this for very little kids who won't be reading what they click on, so I want the language to be able to be set by a parent and then the settings to be able to stay that way. I am thinking it would be possible to have a "world select" that looks like a settings menu where they choose the language but are actually choosing which world is playing, but I don't want them to have to do this every time they turn the game on.