UPDATE. I watched that long A$$ hey zap video from Zach and decided as much as was needed to be done...it worked. However I am getting Google Play ads instead of IOS ads. Was pretty sure I downloaded the iOS SDK but will do this process again. Tonight was a test and just like Zach said. I’ve never been so happy to see an ad ! Thanks @ZackGriset Ok, so I have been trying to simply test ads...I have my AdMob account, Banner and Interstitial ID’s. I have enter them into Buildbox Adverstising tab and set banner and interstitial priorities. I also went to each scene UI and set my ad choice for both banner and interstitial. I enter them WITH the full ID as given by AdMob. When running a build in Xcode I see errors that there was no request for both banner and interstitial. I came to the forums and found that someone said to “comment out the vungle lines”. I don’t know what that means. I found another that said to remove the ad-cab-pub or whatever and leave only the numbers...I assume that’s the “vungle lines” After I did that I saw in Xcode during a build run that there was an error and inserted in the log was the question “Is your Ad ID correct?” I also saw Xcode said I was not using the latest SDK In Xcode I have scoured the thing and cannot find ANYWHERE that there is even an AD ID inserted. Libs, Ad Delegate (c. and mm.) What in the world is this guy to do? If anyone has any tutorial that would be great. Using the BB2 documentation does nothing to even start telling you how to do it other than it uses a waterfall to prioritize ads...I have ONLY AdMob I want to use. I just want one thing to work before I ask it to build a bridge. Thanks to ANYONE that answers. Below is all that jazz from Xcode AdMob Errors , request_origin=pub, ms=Kd6xpL7R6_BByLWKO5t2MftfqBxZxd7pYAKAwp_7jdELExn7dTH1qKHcZMfyCyd-bSTbHZHyvUo_pbIcpO8Q4Nso-5ANbrYVtDB16L6VMUbHtCdWVcfhPvlmBwzj4xPZAPLBXRMyd7nwUiQCBeipJtKqbHmIQpxNDoj0KfkuJOHuC0G3wx8BeN2-e03x6WGpf4VPHJEWpa93BkviZFSe5TCtzg0O6FvQ5dofUouhiQQWiFtUCAu1H_Vs810-U4TfDcxWa2p4mxvBbh0NyCXg7y7ycrsQmb4TFOZmlVaQ3eKhRH-Ji8Rv4oQi8TXVddrUMp-k_xoPDjmMeOvDQfqgKQ, hl=en-us, u_sd=3, ios_key_window_w=375, cap_noiap=0, cellular_country_code=310, u_w=375, ios_radio=CTRadioAccessTechnologyLTE, u_h=812, submodel=iPhone11,6, ios_key_window_h=812, NSLocalizedDescription=Request Error: Invalid ad request parameter(s). Check the Xcode console for details., cap_bs=1, _request_object_properties={ class = GADRequest; }, net=wi, NSLocalizedFailureReason=Request Error: Invalid ad request parameter(s). Check the Xcode console for details., ios_app_muted=0, ios_metadata={ }, net_last=wi, should_silence_audio=0, cellular_network_code=410} 2019-05-10 19:46:51.668561-0500 BBPlayer[4250:1442183] <Google:HTML> You are currently using version 7.14.0 of the SDK. Please consider updating your SDK to the most recent SDK version to get the latest features and bug fixes. The latest SDK can be downloaded from https://goo.gl/UoiJ8F. A full list of release notes is available at https://developers.google.com/admob/ios/rel-notes. 2019-05-10 19:46:51.670199-0500 BBPlayer[4250:1442183] <Google> Invalid Request. Cannot determine request type. Is your ad unit id correct? 2019-05-10 19:46:51.674311-0500 BBPlayer[4250:1441712] [PTAdAdMobDelegate] interstitial error: Error Domain=com.google.ads Code=0 "Request Error: Invalid ad request parameter(s). Check the Xcode console for details." UserInfo={u_sso=p, ios_base_sdk=12.2, adapters=( GADMAdapterGoogleAdMobAds, GADMAdURLAdapter, GADMAdapterCustomEvents, GADMAdapterHTML , request_origin=pub, ms=DPqaOBb3clcfBMzNpV3iKueNjGlN_Yg1bTqWxyAVOo8IN6RlGvxIiFzs8R67QmBykZU7Sw6Dvxe_NPZ3NBgPeqE-2s10EhqwIeVKC7bfjk4y6qDLSHn9TDZ2LcMtMLw0Jo3iRf1uiwDk9YaO2OVt-X5nfYJ1JnpQuB3S8QPglsL8R0mpjV-kUpwdSZcWuw-AJPz_FEr4yzJec-cLx43oxXWDLmCkA6Fa2KYBf02nBiGxPTdgFVwqSeOaG6Zsx9jtl5llRfh2t8bMATM7ZHRIy6rnqiaWPPiADnAVtwFGmCkIUXWhvjB9RR4fxZx34jucRG2Ah7yViOZORc5BN-KlxQ, hl=en-us, u_sd=3, ios_key_window_w=375, cap_noiap=0, cellular_country_code=310, u_w=375, ios_radio=CTRadioAccessTechnologyLTE, u_h=812, submodel=iPhone11,6, ios_key_window_h=812, NSLocalizedDescription=Request Error: Invalid ad request parameter(s). Check the Xcode console for details., cap_bs=1, _request_object_properties={ class = GADRequest; }, net=wi, NSLocalizedFailureReason=Request Error: Invalid ad request parameter(s). Check the Xcode console for details., ios_app_muted=0, ios_metadata={ }, net_last=wi, should_silence_audio=0, cellular_network_code=410} 2019-05-10 19:47:51.707563-0500 BBPlayer[4250:1442785] <Google> Invalid Request. Cannot determine request type. Is your ad unit id correct? 2019-05-10 19:47:51.713238-0500 BBPlayer[4250:1441712] [PTAdAdMobDelegate] banner error: Error Domain=com.google.ads Code=0 "Request Error: Invalid ad request parameter(s). Check the Xcode console for details." UserInfo={u_sso=p, ios_base_sdk=12.2, adapters=( GADMAdapterGoogleAdMobAds, GADMAdURLAdapter, GADMAdapterCustomEvents, GADMAdapterHTML
Hi , check your game ID in admob account is the same with itunes connect game ID. If you’re making changes in itunes connect and save it, you will have new ID for your game. It need to be updated in admob ( and all others you are using ).