-40% Now On The Particle System For Buildbox 3

Discussion in 'Promotional' started by Ivan Perfetti, Dec 17, 2020.

  1. Ivan Perfetti

    Ivan Perfetti Avid Boxer

    Joined:
    Sep 9, 2018
    Messages:
    203
    Likes Received:
    181
    Hi all! I've just published the Particle Engine for Buildbox on itch.io, you can find it here:
    https://indym.itch.io/buildbox-particle-system
    For anybody interested, here's the documentation:
    https://www.indymsw.com/indym-softwares-particle-system-for-buildbox-documentation/

    WHAT IS IT?

    A complete particle engine for Buildbox 3 you can use to create special effects like: fires, trails, explosions, sparks, fountains, smoke, rain, snow and much more, here's a demo clip.

    EASY TO USE...
    You can setup a particle system in a few seconds! Check this clip!

    ...YET POWERFUL!
    Here's a map of the attributes available for you to easily customize a particle system and to create your own collection! For more information on customizing effect or creating your own check the documentation here.
    [​IMG]

    ISN'T THERE A PARTICLE SYSTEM IN BUILDBOX?
    Unfortunately, no, there isn't. Unlike Buildbox 2, Buildbox 3 lacks a particle system, that's why this project came into existence at first.

    WHAT'S INCLUDED?
    Inside the package you'll find a set of folders containing .bbasset files for Buildbox:
    • BPS.Emitter.bbasset: the emitter is the object which creates particles; you drop it in your world, load a preset asset into it and you're done!
    • BPS.Global_Settings: an optional component you may use to manage performance settings for all the particle emitters in game at once.
    • 24x BPS.Preset: loaded by the emitter, presets are set of rules that define particles behavior. You can have as many presets as you wish. Presets are fully configurable and can be duplicated to create your own effects.
      Every preset included in this package will generate a different effect, you'll find several explosions, smoke
      Other presets will be soon available for download at indym.itch.io.
    • 6x BPS.Particle: this is the particle object, a 3D Model that will be created by the Emitter and will follow the rules specified in the selected Preset. Most effects works best with flat particles but you might have particles in any shape, it can be a sphere, a cube or even a more complex model. A few BPS.Particles are included with the particle engine, others are available for download at indym.itch.io.
    • 5x BPS.Mark: an optional component you can enable and load in the Preset object, this can be used to leave a mark on the ground when a particle hits it; consider an explosion or a fire, you can use this to leave burns or maybe white hot splinters on the ground or blood stains when your character gets killed and so on.
    [​IMG]

    BONUS CONTENT
    A mini game (Buildbox Particle System Xmas Demo 1.0.bbdoc) is included in the package.
    It demonstrates many of the functionalities of the particle system.
    Here's a clip showing the mini game:

    SYSTEM REQUIREMENTS
    You just need Buildbox 3.3.5 or higher to use the assets in this package.
    These assets will work no matter the plan you are in (Free, Plus, Pro, etc.).
     
    Last edited: Dec 17, 2020
    spicedbeangames likes this.
  2. Ivan Perfetti

    Ivan Perfetti Avid Boxer

    Joined:
    Sep 9, 2018
    Messages:
    203
    Likes Received:
    181

Share This Page