The new beta is not following the API doc on EnableTouch, it doesn't work with -1 and gives an error saying the value needs to be greater than 0....
Yay! requested function is fixed!!!
Request function is still broken in this beta. Just let you know.
@Sean Buildbox requested(name, value, sender) function is broken in 3.3.7 -...
How to Create Custom Collision Shapes using Blender for 2D Art and use it in Buildbox 3. [MEDIA]
Here is a tutorial on how to save the state of objects. [MEDIA]
Use Scale Animation node, on pressed use Scale Animation to scale to 2 or whatever scale you want and on release use Scale Animation to scale back...
Here is a tutorial of how you can make Fireworks in Buildbox. Enjoy!! [MEDIA]
Here is a Tutorial that we just did: [MEDIA]
Will this work for you: [MEDIA]
Yes, I looked at your doc, that is why I told you how to fix it. The Path Move node comes with three inputs, Enabled, Jump, and Set Scene Speed....
You have to connect Created to one of the Path Move nodes Set Scene Speed, so that the scene would move.
I think you didn't get what I said. Go from: [ATTACH] And do this: [ATTACH]
You need to switch out to use Path Move instead of Lane Move if you want to move on a path.
Yes, I wrote "replace with the value that you want." For moving side to side use the attribute "Position On Path", -1 for one and 1 for another...
Use the new Path Move node and replace this code: function update(dt) { if (!enabled) return; with: function update(dt) {...
Here is a tutorial for setting that up [MEDIA]
Here is how can set up keys for 3D Platformer [MEDIA] For the other one, I'm not sure why you have those Move nodes?
Not sure what you mean, I've used it in my T-Rex game: [MEDIA]
You'll have to create a script for that. The Adapter is what you are trying to make, add thous inputs and output. Here is the code: let dir=new...
Separate names with a comma.