I'm making a game where one world is free, and other 4 are a unique in-app purchase. How to implement this? Is it ok if I write the same unique...
Never mind. I had the free version of BuildBox, I realized there is a "purchase" button in the paid version ;)
Guys I'm having a strange issue. In a scene I'm having 3 kind of sounds: background music, sound effect when object collides and a sound effect...
It's probably a stupid question, but I've searched everywhere and can't find a clear answer. How to I set up in-app purchases on BB3? For example...
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