maybe looking for best software to create a simple characters. that i want to be able to spin 360 degrees. not looking for complex stuff, but...
looking to make a cube spin continuously in a loop, until stopped by an action, (finger tap, etc) then the character (or charatcer 2) falls over....
super excited to see bb3d.... 1 - is one click export, really one click. i joined BB in 2016 and you had to port games via xcode... i always...
if anyone needs a beautiful but simple one page design creating for their new game, let me know. +++12 years exp+++ pm me for more info
is it poss, if not is there a hack to change the character when it touches a certain object?
in bb2 is poss to set up multiple wake up states? so when my character touches an object it wakes up and plays a sound. but that only happens...
object is set as enemy with wake up sound. was expecting it to play a sound when character touches the enemy object. but it doesnt. is it poss to...
only reason i ask is that $100 a month as a sub to bb is very expensive if you are not making your money back on ads or IAP. suspose im looking...
is this one click export real or do you still need to open the game in xcode? from what the below says for bb2, it seems like one click. is that...
is it poss to move a character with your finger side to side at the same time as i moves along? like rush hero
maybe im looking for inspiration, but ive put off building my game ideas rightly or wrongly because no matter how good your game is. making money...
after i have exported as ios, is there a simple way to test the game locally on an iphone to test it out? please say yes!!
looking to create simple isometric assets like 3d cubes which i can colour each face. used pshop for years, but not so keen on 3d in pshop......
this is for bb1. ?
i turned on spawn to 1 and had it on perm. i tried 10. i tried all settings. i just want the enemy to spawn? is it something to do with wake up ???
im trying to work out how to do the below, any auggestions [IMG]
set as platformer, which might not be the best choice? im using a tree as a character and i want it to naturally fall down, (ive set this up as...
any tuts anywhere on this? cant find any.. what logic do i need to apply to a Enemy when it gets shoot. trying to work out the logic of setting...
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