While I appreciate the idea of your apology, when you say things like "just to defend myself a little in front of your personal attack" when I was...
No iOS?
I don't recall seeing your name on my cap table or you being in any of my company meetings. You have no idea what our financials are. You have...
Got it. Thanks!
What are you currently doing to market your Buildbox game(s)? What have you tried that didn't work? How much have you spent? What are installs...
@Christoph Found it! https://www.buildbox.com/forum/index.php?posts/21593/ and make sure to read @TreySmith post above mine.
I've written a long answer about that before. It's somewhere on the forum. You can probably find it by search @Kevin W and @Simon Crack together...
Whoops. Sorry about that. The general gmail.com inbox gets a ton of e-mail and some take a while to get read. Next time, you can e-mail me...
Minimal is not dead. Endless is not dead. Buildbox is not dead. The only thing that is dead are games that have horrible retention and don't...
@Jaky1 That is really really bad advice. Game submissions are a dime a dozen, so if you show your game to multiple publishers at one time...
WOW! That publisher's message to you is almost identical to some of the rejections we've sent out. When I read this, I wondered if we had sent...
You can also look at http://color.adobe.com
While it's a big pill to swallow, when you break it down, $500 per month for 1-on-1 personal attention from @TreySmith to help you grow your game...
Hey @TreySmith, @Andy and team, Great job on the event and spectacular timing for offering a service like this to developers. Having received...
What JDK version are you using?
Also read this http://stormwatchgames.com/how-to-get-a-publisher-for-your-mobile-game/
@benneybowy There was zero luck involved in Fortafy's success with @Machine Rises Color Switch. Every download and user was hard earned by the...
I think BB v2.2.5 still has bugs when it comes to certain swipe controls so I have to use v2.2.2.
@Andy You are technically right. Eclipse is not "dead." It still exists and it can still be used to build Android APKs. To clarify, when I say...
A video would be great. In the meantime, I don't see the mentioned files in the Android Studio project. What was your solution for that?
Separate names with a comma.