Hello, I've built an object spawner and when I play it spawns the objects on different scenes, not where it is supposed to.. but I think I know where's the problem: I've added a Script that starts the first rounds as 1, 2 and 3 and then randomizes the scenes, the script is : function signal(name, value){ this.scene().addLevel('1'); this.scene().addLevel('2'); this.scene().addLevel('3'); this.scene().addLevel(String(Math.round(Math.random() *10)+3)); this.scene().addLevel(String(Math.round(Math.random() *10)+3)); etc.. ( it has more similar lines), and the object spawner script has this code inside: "let index = Math.round(Math.random() * _assets.length);" I think this code "Math.round(Math.random()" has something to do with this.. I don't have much knowledge in programming and I need some help, someone who know how to fix this would be very helpful !
When I play the game from first round it happens as I said, but when I play only the selected scene it goes well..