Hi, When my character dies and the Game Over UI activates, there is supposed to be a very simple animation that takes place (i.e. rectangles move from out of frame into frame). However what keeps happening is the last frame of the animation shows (where the rectangles are already in place) AND THEN the animation starts. It's a pretty bad looking glitch. Any advice on how to fix? Thanks!
On your Game Over UI, there are subsequent events on the bottom left below - open> idle> close. You might have to make the frame rate on the "open event" to zero so that "idle event" animation will play immediately once your character dies. Another option is to check your recording on the start and last frame, sometimes the recording is buggy and the location of your animation has interchange. You might have to re-record your animation. Hope this helps.