I can't seem to reset the Score for Worlds anymore. In a given Level I collect 'X' Points and then use an Event Observer to take the player to a Winner UI. But when I go back into the Level, it automatically goes to he Winner UI. I've tried using Session Points, Total Points and Best Points for the Event Observer and also "Reset Score: Points" on the World in the Mind Map, but still it redirects me. Am I forgetting something or is this a bug?
here the solution https://i.postimg.cc/cHJ4S16x/Screen-Shot-2019-01-07-at-7-32-22-PM.png https://i.postimg.cc/L8M9s3h0/Screen-Shot-2019-01-07-at-7-37-57-PM.png
This is exactly what I do, except I use a Back Jump to go to the Main Menu of Levels. I changed the Back Jump to a Default and connected it manually like yours and it still does it. Maybe it's because I use Lock Buttons for the Levels.
I use lock buttons too but just remember to rename each lock and unlock buttons. Sorry for my bad english.
Thanks man. Your English is great I use Lock Buttons but it's still not working. Are you using 2.3.7? Update: I've found the problem. You were correct. You need 2 UI's after the World. Currently I have extra Worlds for the Winning UIs. This was causing the problem. If I remove them, it works... Only problem is I need these Worlds to collect a reward. Will have to think this one over. Thanks for your help @wissemslimi974
@AaroArts You can create action button on the winner UI with the following settings unlimited use / unchecked max refill / 1 refill timeout / 0 refill at start / unchecked, the player will claim the reward only the first time he complete the level / checked , the player will claim the reward every time he complete the level
That’s a cool trick. Thanks man. I’ve been working on this all day. It seems after a fresh install on my device it’s working correctly now. But there does seem to be some strange behaviour with Lock Buttons and the Number of UIs it needs to be able to reset the score.
Hey Camboa, was that a 2.3.8 RC via link and does it also fix the "...couldn't find "libplayer.so" error when running in Android Studio simulator?
Yeah, with 2.3.7, some Google Play issues should be fixed by March 7, and I cannot do that unless there's 2.3.8 update that's compliant with Google's Policies on Google + shutdown! So there's a deadline on fixing that issue. @NikRudenko More info on that here: https://www.buildbox.com/forum/inde...rom-google-play-due-to-google-shutdown.15259/
Does anyone know if the 2.3.7 update fixed the 1.43.1 ratio support for the new iPad Pro 11 inch ? remember the iPad pro 11 inch is a new research.