I have a game with multiple worlds and a specific character for each world. Buildbox seems to be bring the wrong character into the wrong world some of the time. Could anyone let me know if there are any 'rules' for creating the navigation of the game to avoid this? Thanks
It appears that buildbox is selecting the first character in the tree for each world. Does anyone know how to solve this?
yea when you have multiple characters, buildbox will pick the top positioned character all the time, unless the character is selected from the character unlock button in game. doesnt matter which character you drop in each world. So the way around it is to place a single unlock button behind your world navigation button and set it to the character you want for that world. Make sure you uncheck block through on both buttons, and set the character unlock button to zero opacity. and you should be good.
Hi there I've been trying your trick for multiple characters but it doesn't , I've been stuck with this for hours now ! Can you help me please ?
Hi Mr Goodcat and thanks for your support , I solved my issue with playing around with the settings , the opacity of the single unlock button was set to 0 which resulted on non changing the character.