Hi All, Just wanted to share some interesting companies on the rise - pure game testing professionals. http://qatestlab.com/solutions/by-focus-area/games/?__s=ut8shpkgnfeu8esoaekc I haven't tested their services yet - but am seriously considering investing in testing phase of my game, depending on the price of course
I don't think this is worth it. You can beta test with your friends or other (trustworthy) forum members. Also, if you really really want to test your game, make a soft launch. For example you could launch your game only in Australia or Canada. Then try to track as much information as you can with an analytics tool so you can see where the game needs improvement. Then once you 'fixed' it you release it world wide and push your marketing campaign targeting the US. That's what I would do if I had a lot of time and money to invest.
@Christoph thanks for the tip - I will definitely consider it... but won't the chances of being Featured on Apple be a lot less if you already launch your game in one country? I assume Apple considers mostly pre-launch games, not post-launch?