Hi guys! I was wondering if someone here can help me to figure out why my game crash when I open it. I optimized all, deleted all the unnecessary files, images etc, and cleaned all the Atlases ... Now my project contains 17 Atlases but I don't think that's the main cause of the crash. The project looks like this, pretty big: I hope someone here is able to help me out! Thanks!
That's a nice map you have here. shouldn't be the reason it crashes though. The reason your game crashes are the images. 17 atlases are too much. Try to bring it down at least to 6. I recommend to have no more than 1 or 2.
Ye it crash exactly when you open it! I tried to delete images etc on the "start" screen but it keep crashing On Buildbox it run good aff
The truth is it may not be related to an image (s). - Since its on xcode, does it run using the xcode emulator? - Also when you run it on your iphone while its plugged into your mac, what are the errors in the build log?
I lost one night to reduce all to 3 Atlases haha.. It still crash when I run it on my real iPhone (Xcode) not the emulator. I tried with Eclipse and my Nexus 5 as well, same problem.. Xcode don't report any problem, only warnings: Thank you very much for your help btw !