Hi, How to make start Screen like phases game, in which rectangles are coming from bottom and landing on platform?
Give a starting world, give it an UI (in such a way that the background world can be seen - may be giving a background image of opacity 0-0.5 to the UI). In this starting world, place a/multiple physics objects, give it upward (y-axis with some x axis) velocity (with randomness), spawn it with a nice rate. That should do it. Don't forget to block the character from moving and give it opacity to 0.
I am happy that helped you. I have implemented it in of my games "Danger Bounce", though there is no physics object but the basics were same.
Guys, @tanvir8955 @mdnavi ... Please, I saw in "The Making of Phases" video, how Trey did this start Screen, but I do not have option "Background Screen". Where is problem? :O Thanks