Game Remains Laggy After Optimization

Discussion in 'Technical Discussion' started by Wolverine_BB, Nov 18, 2016.

  1. Wolverine_BB

    Wolverine_BB Boxer

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    Hey Boxers,

    I have created a quite fast paced bouncing game. After exporting it for the first time I was ocurring heavy laggs while playing. Then I made myself smart in the forum and completely created the game from scratch in a new project. I reduced image sizes, I only have one atlesses, converted clones, as well as global. The file has only 25MB. But after doing all this the lags still occur and I don't know what else to do.

    I do have two spawners in every scene as well as 1 to 4 spawners with every character for its unique trail. Is this too much?

    I'm grateful for any help you guys can provide.

    Thank you in advance!
     
  2. Wolverine_BB

    Wolverine_BB Boxer

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    Edit: I have now exported and tested the game without spawners but the laggs remain. I really don't know what to do anymore.
     

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