Hi Guys, As you know in the Buildbox when we set Heath and damage like Health 10 - Damege - 01 for example the standard feedback when the character hit/colide with the enemy is weird. You don't know when you will die for example. Do you know some node or some way to get a little feedback that for example put the character some distance after some hit and flashing. You know , some behavior like the most of games. You colide so get some distance from enemy and flashing. Do you know how to do this?
I use a set color node that triggers a change of color and on death, spawns a .png +1 point score. Add the set color to the damage node and a delay, then set the color back. Not sure what you mean about the distance part though
Thanks man. For the distance a mean i little feedback of character pushed away from the enemy every time that they colide.