I have a weird problem with my game. I have changed my character so it constantly jumps like in phases but when i maked the change the character hits the platform and just glides of it instead of keep on jumping. Do i need to create a new "if collide" and hook it up to the platform and will that make the character continue to jump? I will show you how my nodes look like and maybe you can find something i have missed.
Yes i will do that.This weird thing seems to be happening in random. So i wonder does it have to do with physics?
Thanks, I can see that the Jump Node is good as its set in Y axis I noticed that you set Physics on Release, What Physics type is set after release? The might be an issue with the set physics, It may have been changed while jumping and might be why its acting differently.
I also tried to change to Kinematics,static and none but then the ball freeze in mid air after a couple of jumps. But i am confident that the issue will be solved.
Hello, im sorry i have not gotten back to you sooner. If your still having issues, are you able to send me the Bbdoc so i can have a quick look?
Hello there!Yes i can do that.I cant solve this problem on my own and it annoyes me alot. I have a feeling that somebody with more experience can solve it. How can i send you the file?