Buildbox 3.0.0.2429 Rc1 Hotfix

Discussion in 'Official Announcements' started by NikRudenko, Feb 7, 2019.

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  1. NikRudenko

    NikRudenko Administrator Staff Member

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    Hello everyone. Here is new updated that should help with issues you faced in previous version.
    Also this version is having Win32Exe and Steam export as well.
    Let me know if there is any issues with new modules or in general.

    And thanks for your feedback.

    MAC: http://download.buildbox.com/buildb...0.0-2429_515c1320c378220712e2578d56ee9ac6.zip
    WIN: http://download.buildbox.com/buildb...0.0-2429_f21ec9d7918d64a0a4853a0ef3c3c4d1.exe

    Change Log:
    added: Win32EXE and Steam export modules.
    added: auto resuming for failed modules download
    added: Labels support in 3D World
    fixed: Path Texture does not show if the path shape is set to Strip.
    fixed: crashing on load for some files
    fixed: missing textures
    fixed: issue when camera suddenly jumps at the start of game

    Cheers.
     
  2. Bilz636

    Bilz636 Avid Boxer

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    thanks for update :)

    Any chance to see any new smart assets, nodes and new presents (templates)?
     
    itzonator likes this.
  3. thatguyminib

    thatguyminib Serious Boxer

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    Any chance of getting physics/collisions fixed any time soon?
     
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  4. AndyG

    AndyG Miniboss Boxer

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    @NikRudenko Just tried an import of a BB2 doc and outstandingly it imported with the MindMap almost fully intact. BUT. Whilst game would Run with the start scene displaying the menu. Selecting a World and starting the game it just hangs with graphics out of wack.

    One thing I noticed is that the Menu tree only shows Characters, Objects and Labels but NO Actions!! And sure enough the game is missing anything that is an Action. Is this a bug? oversight? failure of the import?

    Also a UI Menu that contained 9 ACTION Buttons are missing completely. The UI only shows the Load and Play links.
     
    Last edited: Feb 7, 2019
  5. NikRudenko

    NikRudenko Administrator Staff Member

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    We are still working on conversion process and porting over pieces by pieces. (That label thing we added is part of conversion development)

    Yes. In fact I'm finishing work on those template and assets that I teased earlier.

    Can you message me with details? There is one issue we got reported (that I'm having hard time to recreate). It was related to collision groups. Is this issue you referring ?
     
    AndyG likes this.
  6. mshuraih

    mshuraih Boxer

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    the lock button in the UI does not generator connecting node to use it to unlock different world
     
  7. TheGameAppStudio

    TheGameAppStudio Serious Boxer

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    @NikRudenko Hi,The BB2 file that i send you before still crashes in this new BB3 :( A popup appears to proceed conversion but on clicking yes it crashes. P.S Am using Mac OS
     
  8. weboha

    weboha Avid Boxer

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    thanks nic, bb3 is more stable now.
     
  9. menanche

    menanche Boxer

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    @NikRudenko
    Touch Move node does not work for objects with dynamic physics.
     
  10. steve

    steve Avid Boxer

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    Hi @NikRudenko thanks for the hotfix update. I can confirm it's fixed the issues I was having with no fog and crashing when running my gave on a device.:)
     
  11. antigoos

    antigoos Boxer

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    I can't see yet the up arrow sing next to "add" scene button. is it a bug in my computer or the scene timeline editor is not available in BB3?
     
  12. itzonator

    itzonator Serious Boxer

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    @NikRudenko
    added: Labels support in 3D World

    Can you elaborate on that?
     
  13. itzonator

    itzonator Serious Boxer

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    Is it just me or I do not see a Distance Score as a Score Type in BB3??
    There's just Points, Coins score and that's it. I see no distance score. Do you guys know where it is? :)

    Also, it's really something oFF with the score Points system in BB3. The score points are not reset on game start, coins are actually points on some @ZackGriset tutorials, etc.
     
    Nathaniel Rand likes this.
  14. steve

    steve Avid Boxer

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    @itzonator you can now use labels to include text directly into your 3D World game scene. In the 3D scene editor any labels you've created now appear in the lefthand column and you can drag them into the scene and type any text you want to appear in your game.
     
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  15. steve

    steve Avid Boxer

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    @NikRudenko on the subject of labels in 3D world, it doesn't look like they get saved, when you save the game. I would send in a bbdoc to illustrate the fact, but as the label wouldn't be saved, it would just look like I hadn't added one :)
     
  16. rizwanashraf

    rizwanashraf Avid Boxer

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    Scoring looks messed up, Cant get Accurate Best Score as Coins or Points at all .. tried everything. :(
     
  17. PunkPuffin

    PunkPuffin Avid Boxer

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    Hi all,

    I know the 2D in BB3 is still progressing but I have it a go.

    What I noticed is that the BB2 circle collider was converted to a sphere.

    Initially this is fine but as soon as you move any of those objects in the z axis for depth sorting the sphere won’t really give the desired collision in my opinion.

    For example if I move the object backwards in the scene the Character will start to enter the object before hitting the collider.

    So in my opinion it would be better to convert the BB2 circle collider in to a cylinder collider in BB3.

    @NikRudenko
     
  18. particles

    particles Avid Boxer

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    this.scene().setBackgroundColor(20,20,20);
    // Working fine but Fog color is not changing. It is still retains original BackgroundColor.
     
  19. rcruz82

    rcruz82 Boxer

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    Hey Nik, thanks for the update.

    My 2.3.7 game opens in this release, but that's about it. It doesn't convert to 3.0, the worlds don't present any content, I cannot use this release.

    Please let me know if you'll be issuing another hotfix or if I should revert back to 2.3.7. Thanks!
     
  20. itzonator

    itzonator Serious Boxer

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    @NikRudenko When attempt to SAVE the labels and quit BuildBox and start it again, the added labels are gone as if I never added them in the first place. Label Support for 3D World does not save properly!
     
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