The only update i can make to this, is that i dont have appcontroller.mm (i think BB changed it to appdelegate.mm in a recent update) Look for the same boolean to implement start code, and import gameanalytics.h into appdelegate.mm So far working for me. (was trying to put it in gameviewcontroller but kept getting build errors.
I do want to see how people got around this part. Im implementing the Start Game event and the end game event send score in Gameanalytics to the Xcode project. But i can't seem to find where to put this code. (i can read code decently well, but don't understand a lot of the hierarchal stuff or where to find it.) Basically i need to trigger an event on world or world Load, and trigger another event on Game over trigger.
For anyone needing the next step, in have implemented "game/world" start and end sessions triggered on worldui and gameoverui , and managed to submit a score with them, however i can't have that score update. Only whatever number i write in the code, if anyone has any clue as how to call from appdelegate the "current score" we track in BB that would be awesome. He's what my code looks like. In App Delegate.mm Code: - (void)screenOnEnter:(const char*) name{ NSString* n = [NSString stringWithUTF8String:name]; NSLog(@"SCREEN ON ENTER: %@", n); if([n isEqual: @"Gameoverui"]){ [GameAnalytics addProgressionEventWithProgressionStatus:GAProgressionStatusComplete progression01:@"Game" progression02:nil progression03:nil score:1234 ];} if([n isEqual: @"Endlessui"]){[GameAnalytics addProgressionEventWithProgressionStatus:GAProgressionStatusStart progression01:@"Game" progression02:nil progression03:nil ];} } The "SCORE:1234" sections sends the score of 1234 but i need to change that 1234 to the score in the current game.
Hey Benfort, I saw that you have a Hackintosh Is it booted through a virtual simulator like vmware? Because I myself wanted to aimulate OSx on my PC but I ran into a whole bunch of errors! Could you maybe hit me up on a private chat? Thanks, Noah
Hi everchangeapps and Benfont Thank you so much for your great tips. I really appreciate it so much. however, I am still straggling integrate it, so please kindly help me? am I even the right place? I really need to implement these steps, please kindly help. Thank you Shota
Hi I found out the great manual from BuildBox team, it might help you I hope you can find out the answer from here. https://intercom.help/buildbox/game-analytics-documents/game-analytics-for-voodoo-ios Thank you. Shota
Is there a particular reason why you don't use 2.3? Unfortunately there is no way to implement Score submission with 2.2.8 or 2.2.9. You can track retention, the basic setup. But nothing more.
Oh yes here is the documentation created by @ZackGriset https://intercom.help/buildbox/game-analytics-documents/game-analytics-for-voodoo-ios
Thank you! Now my question is this: How are we supposed to ask for user consent inside the European Zone? Does the Game analytics SDK take care of that on its own? If not why? And how EXACTLY am I supposed to set things up in order to get consent for Game analytics?
Hey, is there a tutorial for integrating Game Analytics for android in android studio? I really need that because I think its way easier to test a game in google play, since app reviews and updates are handled so much faster!