Hello all, I'm new here. I created a new game, I selected the wall jump template and set the device orientation to Portrait (This was the only option for this template) . After I played with the game I discovered that the game is better when played on landscape. I had to adapt the UI of the Game Over and Main Screen to landscape but the alerts are still displayed in portrait mode. Changing the orientation on the general settings, does not work either. Is there any way to fix this without rebuilding the game from scratch using another settings. Thank you all.
Click on the gear icon in the top right corner of your screen. You can go and set orientation there back to landscape.
Thank you for the tip, but I have done that as I explained in my post. This does change the word orientation as well so I have to re-position everything again. But this is not what I want.
After you change the orientation you need to adjust the frames + scene distance in the start scene Then you need to change game angle from -90 to 0 Last in character settings you need to change advance move velocity from x to y
When you open the game world in the first(start) scene there are transparent frames around the scene with small circles in the corners .. hold the circles and move to adjust x/y display size
Go it, thank you very much, I really appreciate your help. It's a lot of work, I have to adjust every level which is taking a long time but I'm progressing. My only problem now is not beeing able to recereate the same character movement and gravity. I have switched the x and y but I don't think that it's enough. Thank you again for your help
you must doing something wrong Set world gravity to -50 y and 0 x and it should work I've just test it for you http://www.filedropper.com/jumpwalllandscape