HI guys. Im building a game, and i would like to how the caracter of the game can die based on the colision off an object with the ground, per example. Thx for the attention.
Not sure on your question. Death from collision with an object, or death from hitting the ground? Either way... the ground would be considered an object, if you want the ground to kill the player, you set the ground object to type "Enemy". You should really try some of the different game play pre-sets in the software. Click on the objects and see what's going on there, the best way to learn is by playing with the software. You can also watch the support tutorials, they explain a lot. https://www.buildbox.com/tutorials/
I understand. You want the character to die if two objects touch. You can make the character the ground. And the object the enemy. But then you fairly limited on any other interactivity.