Tomorrow celebrates the 3rd month anniversary of Buildbox, and we’ve seen some amazing games as I’ve been posting on Facebook. We’re also excited to announce the release of Buildbox version 1.1 with some pretty cool new expanded features. We will post more details on that in about a week.
Until then, check out this short montage video of over 20 games created with Buildbox:
Hi Trey, I was so excited to try BuildBox … was in the process of buying just now … but then I realized it’s not really a month-by-month subscription — it’s a 12-month contract. I just can’t afford that and I feel a little deceived by the phrasing / framing in the billing process. Glad I called the support line for clarification before I clicked “accept.” I’d pay $99 per month, no problem, but asking me to pay $1,200 when I don’t have any idea if I’ll actually be able to learn it, if it’ll work like I want it to work, if it’ll turn into a real hobby for me, or if I’ll get bored with it, etc. You ought to have enough confidence in your product’s awesomeness to give your users (whom you love) the freedom to leave if they want to leave. The excitement I had just a few minutes ago is fading away and now I’m just bummed. Most people in their 20’s can’t afford to take a $1,200 risk on something that still feels unknown and purely exploratory. Also, as you grow, what does this kind of practice reflect about the character of BuildBox? From my perspective it doesn’t align with my values, my expectations, my needs or the way my generation interacts with the market. I bet your product is awesome and if you’re targeting “app development firms” you’re probably doing the right thing. I just wish that learning to use and to love BuildBox was within my reach.
Hi mam Tiana, is word puzzle can now create in BB?
Hi Allie, currently Buildbox can make these types of games and more. The original games are listed for inspiration. Buildbox may
not be able to make the exact games in every case.
• Dogfight (ex. 1942)
• Jumping (ex. Doodle Jump)
• Racing (ex. Spy Hunter)
• Flappy (ex. Flappy Bird)
• 360 Shooter (ex. Smash T.V.)
• Avoidance Wide (ex. On The Line)
• Avoidance Lateral (ex. The Line)
• Side Shooter (ex. R-Type)
• Impossible (ex. Impossible Game)
• Runner (ex. Canabalt)
• Shooting Runner (ex. Robot Unicorn Attack)
• Motocross (ex. Road Trip 2)
• Platformer (ex. Cloudberry Kingdom)
• Helicopter (ex. Jetpack Joyride)
• Downward Bounce (ex. Jupiter Jump)
• Sticky Jump (ex. Spike Dislike)
Hi i just got the trial version and am wondering how to get either the artwork that comes with the application or how to get transparent backgrounds. I am currently using windows 8, if that means anything.
Hi Kyle, the artwork is in a link on the Day 1 page and transparency is done in the individual image editor you use.
Why i can’t get a activation key
Please email our customer support team at support@buildbox.com for assistance.
Hi guys, just wondering if the player can draw an object on the screen that will have physics properties … ie something like a flat line?
Hi Lloyd, currently that’s not possible.
Mr Trey, i think it would be a great idea to add some animations on clicking buttons and appearing of pause or restart menu. Also it would be great if i can test my android/ios game on the phone first and then if satisfied export.
I hope team BuildBox will look for this
Hi, thanks for the great suggestions. If you’d like you can also send your ideas directly to our team at support@buildbox.com Again, thanks for the input.
Hi trey, this BB can be used to develop word puzzle game ?
Hi Chaa, unfortunately that type of gameplay is not currently available in BB.
I guess this answers my question too. Damn
Hi,
I wish to enquire regarding the model on offered. If one is on the 12 months subscription model and decides to purchase the software during the term, is this possible? Thanks!
Yes, of course :)
Do we get to pay the difference? ie. Subscription total paid to-date minus “Purchase price”?
(Also with no penalty on the Subscription remaining value…?) Thanks!
Hi Ernest, please email our support team at support@buildbox.com for more information on that. Thanks.
Thank you Buildbox and team, I am very satisfy with the 30 days game challange. I manage to create only 2 games. It took me about 25 days to complete my level game called commando robot A.K.A “Combot” (available in google play store) … and the enless game call Brother Rabbit “Brobbit” (will upload to google play tonight 8/1/2015) I manage to complete it less then 20 hours … yeah! I’m surprise too.
errrmm am I in the right forum…
Anyway can somebody create a forum for just only for the 30 days game challenge so we can see what people has create
“BUILDBOX ROCKS”
That’s Awesome Lawchin, congrats! :) Thanks for the suggestion we’ll work on that. For now, if you want to share your game you’re welcome to post it to our Buildbox Facebook page Thanks.
Hello Trey,
I am making art assets for a game for a dev using buildbox. He says he cannot adjust frame rate on sprites . Is there a way to do this? The default frame rate is way to fast and they need to be slowed down.
Hi Linda, you can change frame rate by clicking the “pen” icon next to any picture and editing the first number here.
If you have a chance I would like to see some features concerning a interactive book that we discussed last year. It would be awesome to see some features this would open up a new window of opportunities.
Hi Lee, thanks for your input! You can also email our team your suggestions at support@buildbox.com.
Trey you gotta add Multiplayer support… Games like VainGlory or Clash of Clans would be REALLY cool to make in your game engine…
Probably very difficult but multiplayer on the local lan or via bluetooth or over the Internet would be SOOOO cool with your platform
Imagine a Phases with to of you blasting through the levels in a race or in collaboration…
I have to agree with this. It would put your engine out there for sure. At least async MP, or turn based.
A very good Idea Steve 100% agreed
Hi Trey,
Thank you for the Trial – BB looks amazing!
I’ve build my first simple platformer game, exported it to iOS, opened it in xcode and build it to my iPhone6 – the game launches perfectly, but there are no touch controls??
It’s a platform game with a running character. When I touch the screen to the right of the character he slides in the right direction, but no movement animation and I can’t find a gesture that makes the character jump – what am I doing wrong??
Any help with be much appreciated
Best regards
Jeppe
Hi, how are you? I was wondering if you can provide or upload a video on how to actually create the game after exporting it. I exported the game but i have no idea how to actually start it. I can’t see any .exe file in the folder the game exported to. Please help thanks.
Hi I dont know how to get the buildbox art like on youtube buildbox buildbox art plz replay download link if possible
This…..this just sounds to good to be true !!!!!!!!!
In all 100% honesty it sounds so good that it WILL break my system so I’m honestly scared to download. That is just how good it sounds.
Great job! It looks amazing. Do you use haxe for exporting to all platforms?
any chance to have a cripped version of BB to try??
Trey, I’m mesmerized by this program that you and your team created!
I just want to thank, congratulate and wish you all a LOT of success!!
Joao
Please reply to my emails. Thank you
Please Read My Emails.
Looks great, but it would be much better if there’s a trial version. Many people are hesitate to purchase it, trust me!
Trial version is very close to being ready :)
This looks great! Are there plans for adding other game types – card, match 3, zuma etc? Also, will there be any support for browser based game export?
Definitely :) We wanted to focus on various scrolling games first because they’re most popular. We’ve worked out the logic and plan on having full “stage clear” support by version 1.5 (think Pacman, Don’t Touch The Spikes… any game where you clear stages). After that we’re putting focus on puzzle games.
Looks great. Can I add a couple videos of games I have done on here as well?
Thanks for the follow up.. just one word to describe what you do! AWESOME. . Couldn’t sign up on the first launch but can you send me the link to buy your awesome products
Yes Mr Trey Smith .. thanks so much for video game – Buildbox version…- prezentation
Wow.
NOW we’re talking.
Lots of us have been waiting to see what kind of games others can make with your software.
Great video Trey. Glad you posted this.
Those games look awesome.
Marc
Good to hear from you Marc! Hope your well man.
If I buy right now, will I get the 1.1 when it is released?
Hi Walter, yes 1.1 (and all 1.X releases) are free upgrades. We have some big plans for 1.5 as well in about 2 months.
Excited to see the trial version. Any news?
Hey
Can’t wait to see whats in 1.1!!!
If you want to check out a game that I made it in IOS, Android and Amazon.
Its called bouncing ninja 2
I built it after a game I made with Project mayhem 2
called bouncing ninja. If you like it please rate it
Thanks guys.
Super fun video to watch!! All of the games look fun to play and some of them have incredible graphics!! I’m excited for BB1.1 to release and would love to learn more about the development side of using BB to create some iOS games; basically how to put all the prices together to use your engine. I’ve gotta watch your video again – it was too much fun!
Any chance you can include in this blog post the names of the games and links to them in App Store so we can download and play them??
Thanks
Many are still in development, but I agree. Would love to post all of them. Let me see if we can get the developers to comment or send us links.
Trey do you think book Apps can be done BB?
Trey do you think book Apps can be done with BB?
You know, I’m surprising myself here. Because I was about to say no and then thought about it. Yes, they could be done pretty easily with Buildbox.
That’s amazingly awesome! well I can say I’ve been watching the progression and I am extremely motivated to buy. I have had the opportunity to use some of the outsourcing sites but they can be very difficult at times. I have been trying to find a way to create games in a cheap and efficient way The same opportunities are amazingly awesome if available for book Apps
Congratulations on all the success with Build Box and phases.
hi trey smith i hope you will be fine, i really enjoyed your software its really good :) but a little problem last week i build a game motocross game and that path object i choose enemy the game work great but when i upgrade your new version1.1 then that path kill my character when my bike wheels touch on path my character kill what can i do now please tell me ? if i choose platform then bike character can’t kill if they lie down!
Hi Mian, the motocross issue is a bug with objects collision types we should have a fix for shortly. Please reach out to our Support Team at support@buildbox.com so we can supply a fix as soon as it’s available.
Hey Trey, But I have a pr0blem with the “Build Box” Art asset folder?! ….. Uhm! … I by accident deleted the Folder while i was editing the Characters in side, Where can i download a New One (if there’s no way to get a new one, why haven’t you made a page just to download free art assets with community art as while) I DON;T THINK I EVEN ENGLISH-ED PROPERLY… L O L!!! …Seriously you should try do that!?!? :D
To download the Art Asset folder again use one of your 15 day trial emails to revisit day 1 (links are at the bottom) and the download link is there. If looking for more game art we suggest you check out opengameart.org as well.
I cant get a activation code .
Our support team, support@buildbox.com will be happy to assist you. Are you not getting the email or is not working when you try to put the activation code though?