Blue Edge Buildbox/ketchapp Game

Discussion in 'Buildbox General Discussion' started by wesam_badr, Apr 14, 2017.

  1. wesam_badr

    wesam_badr Miniboss Boxer

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    BLUE EDGE is now out in the AppStore I just want to open a discussion about it here

    And this is my remarks:
    At first, the game look great very polished is just I noticed a glitch in the tutorial section
    It's a combination of line zine and sky as it look very similar to this last from art view

    I really liked the story mode, and the game itself has some great features thats why I want to ask @TreySmith which bb version did you use as I remark the game uses joystick control but the characters can turn left and right like in sky also and some other features that I don't know maybe is just tricks like the red balls that explode and the wake up animations by distance and how the balls react etc.
     
  2. harislatif

    harislatif Avid Boxer

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    wait!Is this a buildbox game,because it looks very similiar to bb game edge which they were launching an year before but idk where it was gone!
     
  3. sysads

    sysads Serious Boxer

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    Yea Line Zen and Sky just got married. I wonder what baby they will give birth to "ZenSki?" :D. Who will be first to tap into the endless family tree?

    @wesam_badr I think some of the features are already in current BB while the rest certainly will be in BB3 or BB next. Those beautiful explosions maybe animations or some awesome particle effects.
     
  4. playsgames6666

    playsgames6666 Miniboss Boxer

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    the character moving as it does works now in current version of buildbox, you just need to place your character animation in the move animation place holder and it will work. And also you can do everything else that you mentioned as well.
    Also the game is nice and looks cool,
     
  5. ramiucef

    ramiucef Avid Boxer

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    first impression : Loading time is fast on android :)

    Multiple language support, so the game will display language according to your phone settings :D

    beautiful game, you guys go ahead and play this game and don't forget to compare it with the line zen, because then you will notice how much Buildbox improved !
     
  6. jcalle

    jcalle Miniboss Boxer

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    It is very similar to another game:
    https://play.google.com/store/apps/details?id=com.tinyPIG.BlueEDGE

    The game has been created with BB3, has things like advertising during the loading of the game, or being able to exit on Android with the "Back" button, with a warning message that it will exit the game.

    I have seen that it also has images in several languages in the Atlasses. Possible to have the game in several languages.

    BB3 is getting closer and closer.
     
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  7. blad300

    blad300 Serious Boxer

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    What i can say, look very nice, Art Work is 10/10 but the gameplay 6.5/10 (in 15 min i almost finished) i would expect some long levels, and the controll of the ball is too fast on iOS, and the ball look like is rolling, but when you move left right, does'nt look so nice.
    PS : This game have Attemps also :D
     
  8. Collin Wade Thiessen

    Collin Wade Thiessen Avid Boxer

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    Awesome game!
    if you unlock the first facebook ball and go back to the game soundfx stop and only the background music plays. On ios iphone 5c if that has anything to do with it.
    Loving the art and the game. Nice one Nick!
     
  9. playsgames6666

    playsgames6666 Miniboss Boxer

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    Advertising during loading is just coded in, using ketchapps sdk, and I'm sure its just BB2. everything that you mention works in BB2.2.9.
     
  10. 5petersonzachary

    5petersonzachary Serious Boxer

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    One of the best buildbox games ever!
     
  11. wesam_badr

    wesam_badr Miniboss Boxer

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    people that having different languages rather than English does also the message within the game also gets translated automatically as I think the version that was the game built with support geolocation.
     
  12. blad300

    blad300 Serious Boxer

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    And "Attemps" also you can do by adding a point ,not coin , every level .
    Clever Idea!
     
  13. Wapps1

    Wapps1 Avid Boxer

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    Trey writes the Game is made with Buildbox 2. but how is it possible to have such a short loadingtime ?
    I downsized all my grafik to get down with the Atlas but my game needs about 100 times longer to load! And now i'm on a point, when i make the images again smaller it looks Pixelated.

    remark: the game blue edge is extremly nice- i love this game!
     
  14. wesam_badr

    wesam_badr Miniboss Boxer

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    Android / there are some bugs in the game as I said before there is one with the tutorial and the second I'm not sure what happened but the unlocked characters get reset and now I have to unlock it again was the game get updated or what. the unlocked level still the same.

    Also when the red balls get to explode the game lag and player lost control for a second
     
    Last edited: Apr 15, 2017
  15. 5petersonzachary

    5petersonzachary Serious Boxer

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    I think i found a glitch IMG_1067 copy.PNG
     
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  16. eyal

    eyal Serious Boxer

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    I disagree because that doesn't explain the left and write animation. We have been trying to do it in an isometric game and at the moment you can't.
     
  17. Christoph

    Christoph Miniboss Boxer

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    I think they used version 2.3. There is no way you can do a blur effect in 2.2.9 or can you? :) And damn does this game load fast.

    Geolocation is coming in 2.3 if I'm not mistaken. So that's another thing that points towards this big update we will get in summer 2017.
     
  18. jcalle

    jcalle Miniboss Boxer

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    My forensic analysis indicates that it was created with BB 2.1 or BB 2.1Beta or modified.
    <?xml version="1.0" encoding="UTF-8"?>
    <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"/>

    <plist version="1.0">
    <dict>
    <key>ROOT</key>
    <array>
    <dict>
    <key>id</key>
    <string>1</string>
    <key>className</key>
    <string>PTModelGeneralSettings</string>
    <key>Name</key>
    <dict>
    <key>visible</key>
    <string>0</string>
    <key>value</key>
    <string></string>
    </dict>
    <key>Version Number</key>
    <dict>
    <key>value</key>
    <string>1.0</string>
    </dict>
    <key>Application Name</key>
    <dict>
    <key>value</key>
    <string>Blue Edge</string>
    </dict>
    <key>Comments</key>
    <dict>
    <key>value</key>
    <string>add comments here</string>
    </dict>
    <key>Reset text</key>
    <dict>
    <key>value</key>
    <string>PLEASE NOTE: You are about to reset all your game progress and start completely over. Are you sure you want to do that?</string>
    </dict>
    <key>Build Date</key>
    <dict>
    <key>visible</key>
    <string>0</string>
    <key>value</key>
    <string>1490XXXXX</string>
    </dict>
    <key>Game Speed Min</key>
    <dict>
    <key>value</key>
    <string>X.000000</string>
    </dict>
    <key>Game Speed Max</key>
    <dict>
    <key>value</key>
    <string>X.000000</string>
    </dict>
    <key>Game Speed Increase</key>
    <dict>
    <key>value</key>
    <string>0.0XXX00</string>
    </dict>
    <key>Game Angle Direction</key>
    <dict>
    <key>value</key>
    <string>-0.000000</string>
    </dict>
    <key>Game Preset</key>
    <dict>
    <key>value</key>
    <string>Defaulyea</string>
    </dict>
    <key>Fixed Position</key>
    <dict>
    <key>value</key>
    <string>1</string>
    </dict>
    <key>Fixed Rotation</key>
    <dict>
    <key>value</key>
    <string>1</string>
    </dict>
    <key>Move Speed</key>
    <dict>
    <key>value</key>
    <string>{X.000,0.000}</string>
    </dict>
    <key>Jump</key>
    <dict>
    <key>value</key>
    <string>{0.000,X.000}</string>
    </dict>
    <key>Character Friction</key>
    <dict>
    <key>value</key>
    <string>{X.000,X.000}</string>
    </dict>
    <key>Velocity Scale</key>
    <dict>
    <key>value</key>
    <string>X.000000</string>
    </dict>
    <key>Gravity</key>
    <dict>
    <key>value</key>
    <string>{X.000,X.000}</string>
    </dict>
    <key>Platform Friction</key>
    <dict>
    <key>value</key>
    <string>X.000000</string>
    </dict>
    <key>Bounce Force</key>
    <dict>
    <key>value</key>
    <string>{X.000,X.000}</string>
    </dict>
    <key>Move Up Key</key>
    <dict>
    <key>value</key>
    <string>16XXXXXX</string>
    </dict>
    <key>Move Down Key</key>
    <dict>
    <key>value</key>
    <string>16XXXXXX</string>
    </dict>
    <key>Move Left Key</key>
    <dict>
    <key>value</key>
    <string>16XXXXXX</string>
    </dict>
    <key>Move Right Key</key>
    <dict>
    <key>value</key>
    <string>16XXXXXX</string>
    </dict>
    <key>Motor CW Key</key>
    <dict>
    <key>value</key>
    <string>XX</string>
    </dict>
    <key>Motor CCW Key</key>
    <dict>
    <key>value</key>
    <string>XX</string>
    </dict>
    <key>Rotate Left Key</key>
    <dict>
    <key>value</key>
    <string>XX</string>
    </dict>
    <key>Rotate Right Key</key>
    <dict>
    <key>value</key>
    <string>XX</string>
    </dict>
    <key>Shoot Key</key>
    <dict>
    <key>value</key>
    <string>XX</string>
    </dict>
    <key>Jump Key</key>
    <dict>
    <key>value</key>
    <string>XX</string>
    </dict>
    <key>lastIdNumber</key>
    <string>1XXXXX</string>
    <key>platformSpecificValues</key>
    <dict>
    <key>Apple iOS App Store</key>
    <dict>
    <key>heyZap</key>
    <string>ffXXXXXXXXXXXXXXXXXXXXXXXX</string>
    <key>leaderboardId</key>
    <string>com.buildbox.blueedge.leaderbaord</string>
    <key>bundleID</key>
    <string>com.buildbox.blueedge</string>
    <key>nameOnDevice</key>
    <string>Blue Edge</string>
    <key>shareMessageTemplate</key>
    <string>"OMG! I scored [[SCORE]] points in #BlueEdge ! Can you beat my score? {?Link?}"</string>
    <key>reviewLink</key>
    <string></string>
    </dict>
    <key>Apple Mac App Store</key>
    <dict>
    <key>reviewLink</key>
    <string></string>
    </dict>
    <key>Google Play Store</key>
    <dict>
    <key>googlePlayId</key>
    <string>XXXXXXXXX</string>
    <key>leaderboardId</key>
    <string>XXXXXXXXXXXXXX</string>
    <key>licenseKey</key>
    <string>XXXXXXXXXXXXXXXXXXXXXXXX</string>
    <key>versionCode</key>
    <string>1</string>
    <key>heyZap</key>
    <string>ffXXXXXXXXXXXXXXXXXXXXXXXXX</string>
    <key>bundleID</key>
    <string>com.kethcapp.blueedge</string>
    <key>nameOnDevice</key>
    <string>BlueEdge</string>
    <key>shareMessageTemplate</key>
    <string>"OMG! I scored [[SCORE]] points in #BlueEdge ! Can you beat my score?"</string>
    <key>reviewLink</key>
    <string></string>
    </dict>
    <key>Amazon App Store</key>
    <dict>
    <key>reviewLink</key>
    <string></string>
    </dict>
    <key>Microsoft Windows Marketplace</key>
    <dict>
    <key>reviewLink</key>
    <string></string>
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    <key>Apple TV App Store</key>
    <dict>
    <key>reviewLink</key>
    <string></string>
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    <key>Steam Store</key>
    <dict>
    <key>reviewLink</key>
    <string></string>
    </dict>
    </dict>
    <key>scoreType</key>
    <string>Distance</string>
    <key>shareScreen</key>
    <string>Game Over Screen</string>
    <key>objectFrameEdgeState_0</key>
    <string>0</string>
    <key>objectFrameEdgeState_1</key>
    <string>0</string>
    <key>objectFrameEdgeState_2</key>
    <string>0</string>
    <key>objectFrameEdgeState_3</key>
    <string>0</string>
    <key>objectFrameRect</key>
    <string>{{0.0000,0.0000},{0.0000,0.0000}}</string>
    <key>_ibVersion</key>
    <string>2.1.0</string>
    <key>t</key>
    <string>0</string>
    <key>orientation</key>
    <string>PTPScreenOrientationPortrait</string>
    <key>screenAdjustment</key>
    <string>1</string>
    </dict>
    </array>
    </dict>
    </plist>
     
    Last edited: Apr 15, 2017
    wcgames, Christoph and playsgames6666 like this.
  19. wesam_badr

    wesam_badr Miniboss Boxer

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    Yes I also figured that they use an unpublished version that also the same with sky
     
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  20. blad300

    blad300 Serious Boxer

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    I agree with you!
    Game load fast because have small graphics, the hole game have under ~20-30mb, i think 90% of images have under 10kb

    The funny thing is...everyone from here (include me :) ) expect to discover (like columb) an amazing "gameplay", and what he prove...with the easiest gameplay is...awsome game, if you can do awsome graphics, you can choose any gameplay add a story mode, and some unlock levels, and transform in great game .

    P.S - I really need some YOGA and Graphics courses
     
    Last edited: Apr 16, 2017
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