so when my character hits an enemy the character should explode in parts and the game over ui should pop up. Now if I use the explode Node from the "exploding cube asset" it doesnt work, because it never changes to the game over UI
That will probably be because the Explode Parts node has this line of code in it Code: this.entity().remove(); So it removes the object before it ever fires the Game Over. Remove the line of code and give it a go
@PunkPuffin If i want to change the debris Asset I get the error: "type error: pp is null" Do you know by chance why?
When you added the explosion Smart Asset it should have added the part asset too. In there just copy the Part Node to your asset