Hello, I noticed a bug. All the sounds that I import into my buildbox project do not get deleted. Indeed, I click on the button in the menu bar "Delete unused sounds" before exporting my project. A message indicates that the sounds are deleted. However in the project ANDROID or IOS (java / assets / sounds) all sounds are in the project. The problem is that it takes a lot of space. Google play can not import an APK > 100 MB. The format of the sound files is "PTMODELSOUND ID". It is very difficult to understand which sound is used and which is no longer used in the project to manually delete them ... Can you help me please? Thanks to the team
have same thing, also check your game before upload to store Because for sure some sounds are missing after export from 2.3.2 even if they are playing in Buildbox preview
Open or rename your .bbdoc file to .ZIP, and open it with a compressor (WinZIP, WinRAR). Go to the "sounds" folder, delete all the audio files, or the larger ones, close the file, rename the file to .bbdoc. Open the .BBDOC file with Buildbox, and carefully add the audio files. I recommend that you have 4-6 audio files at most, and that the total size of all files does not exceed 2-3Mb.
With your manipulation, I have an error message at the opening the project !! "Unrocognizable format" ! Help me plz