Hi, I use this method SetTecture() with name of texture present in sprite editor but not work with my character Fbx texture doesn't change. but when i try remove() or scale() method its works correctly this is my code let players = this.scene().find("player1"); if(players.length==1 && players[0].isCharacter()){ let player=players[0]; player.setTexture('069'); } setTexture(name) Applies a new texture to all 3D Models within the Entity. The texture should be present in Sprite Editor. Parameters string name – The name of the texture to be applied. if(health <=0.5){ this.entity().setTexture('Damaged Texture'); }
setTexture(name) Applies a new texture to all 3D Models within the Entity. The texture should be present in Sprite Editor. Answer: fbx = subscene not 3D Models so you are trying to use something that is not yet supported. That's why it's not working.