Trey tweeted a few days ago... 'FYI: The upcoming BuildBox 3.1 will be able to import basic models from FBX and handle “transform-based keyframe animation”. However, skeletal animations are what most people want and realistically it will be early Q1 before we can release support for that.'
Hello. What is the status of the use of .fbx files with the new BB release? I would really like to use my Sketchup fbx exported models in my game. Thanks!